According to research posted in the Addictive Behaviors journal, playing the game for at least three minutes will help people stop multiple types of cravings – from the desire to eat or drink, to smoking and even sex. The research was done by a team of psychologists on students from Britain’s Queensland University of Technology and Plymouth University, and its initial premise was only related to food craving.
The study was done 31 college students between the ages of 18 and 27, who were asked to play the well known game for at least three minutes each day for a week. The students were then asked to report any cravings they felt during the period back to the researchers through text messages. After reporting their cravings, half of them were asked to play the game again for three minutes and report it back while also judging its intensity.
According to the study’s results, almost two thirds of them felt a craving for food items or non-alcoholic beverages, while lower percentages craved alcoholic drink, coffee or cigarettes. About one fifth of them desired certain activities – from sexual intercourse and sleeping to just socializing and friend interaction.
The researchers compared the two groups – the one which played the game after reporting a craving and the one which didn’t. The results showed that playing the simple yet wildly popular game decreased craving intensity between 50 and 70 per cent and even managed to block them in certain cases, deeming the game as a good antidote against it.
Unfortunately, the statistical part is as reliable as the text subjects wanted it to be – it is entirely possible for the students to not want to admit to certain cravings, or maybe downplay others – it also doesn’t document any long-term effects, so it’s basically telling us that a video game is a worthwhile distraction, something most of us already knew.
Tetris is one of the most popular games in gaming history, being amongst the first-ever inductees in the Video Game Hall of Fame earlier this year. It is also the most downloaded paid game of all time, with over 100 million downloads on mobile devices as of 2015. The game was created by Soviet Artifical Intelligence researcher Alexey Pajitnov in 1984.
strong>Image Source: engadget