Planned at pumping up your rig in order to play the remastered version of cult-classic System Shock? Sorry to disappoint you but, according to Stephen Kick, the founder and lead developer of Nightdive Studios, the game will not make its grand debut anytime soon, as the whole team is now on hiatus. Since the beginning of System Shock’s Kickstarter campaign, Kick’s company managed to round up over $ 1 million.
System Shock Remastered on Hold. System Shock 3 Is on the Way.
As you know, back in 2013, Looking Glass Studios, the gaming studios which developed System Shock and its sequel, hit a really rough spot and was forced to sell the games’ right to various insurance companies.
However, Stephen Kick, the founder of Nightdive Studios, and a System Shock die-hard fan managed to track down and buy every intellectual right related to the game. More than that, Kick and his dev team promised a sequel to the game in addition to the remastered version of the first System Shock.
Back in 2016, Kick started a Kickstarted campaign in an attempt to round-up the funds necessary for System Shock remastered. At the end of the campaign, the company managed to raise $1.3 million.
After that, Kick announced that the remastered version would remain untouched story- and gameplay-wise, but its graphics will be upgraded to the industry standards using the Unity Engine.
Two years later, in a press conference, Kick announced that his dev team is now hiatus as the game’s development took a completely different turn. In Kick’s words, whereas the fans expected the reboot, right now they are working on something completely different.
Apparently, they’ve decided to forfeit Unity and go along with the Unreal engine, since it’s more comfortable to work with. As for the company’s fans reaction, most of them declared that they would like their money back since they were looking for a reboot and not a new product.
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